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	<title>Kyle Smith &#187; made to stick</title>
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	<description>No magic here</description>
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		<title>Using Commander&#8217;s Intent to scope software releases</title>
		<link>http://blog.infinitechaos.com/2008/09/15/using-commanders-intent-to-scope-software-releases/</link>
		<comments>http://blog.infinitechaos.com/2008/09/15/using-commanders-intent-to-scope-software-releases/#comments</comments>
		<pubDate>Mon, 15 Sep 2008 14:43:37 +0000</pubDate>
		<dc:creator>kyle</dc:creator>
				<category><![CDATA[project-management]]></category>
		<category><![CDATA[agile]]></category>
		<category><![CDATA[commanders intent]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[made to stick]]></category>

		<guid isPermaLink="false">http://blog.infinitechaos.com/?p=228</guid>
		<description><![CDATA[While reading Chip and Dan Heath&#8217;s book Made to Stick several weeks ago the following point caught my attention: Many armies fail because they put all their emphasis into creating a plan that becomes useless ten minutes into the battle. A similar problem occurs when planning a software development project.  A significant amount of planning [...]]]></description>
			<content:encoded><![CDATA[<p>While reading Chip and Dan Heath&#8217;s book <a title="Made to Stick" href="http://www.amazon.com/exec/obidos/ASIN/1400064287/ref=nosim/infinitechaos-20">Made to Stick</a> several weeks ago the following point caught my attention:</p>
<blockquote><p>Many armies fail because they put all their emphasis into creating a plan that becomes useless ten minutes into the battle.</p></blockquote>
<p>A similar problem occurs when planning a software development project.  A significant amount of planning can occur and then when the developers start writing code, the plan goes out the window.</p>
<p>So what is the solution?  The Heaths explain the answer to the traditional case: a concept called Commander&#8217;s Intent that was developed by the Army in the 1980s.  I had not heard of CI before reading their book, but came across it again today in James Surowiecki&#8217;s <a title="The Wisdom of Crowds" href="http://www.amazon.com/exec/obidos/ASIN/0385721706/ref=nosim/infinitechaos-20">The Wisdom of Crowds</a>.  For those not familar, here is the explanation from Made to Stick:</p>
<blockquote><p>CI is a crisp, plain-talk statement that appears at the top of every order, specifying the plan&#8217;s goal, the desired end-state of an operation.</p>
<p>The CI never specifies so much detail that it risks being rendered obsolete by unpredictable events.  &#8220;You can lose the ability to execute the original plan, but you never lose the responsibility of executing the intent.&#8221;</p></blockquote>
<p>Perhaps in the software development case the notion of CI manifests itself as a release theme or goal?  If this is true, it&#8217;s not clear to me how much value it actually provides because there are no details.</p>
<p>With the CI at the top of any order a soldier essentially knows the minimum amount of work that needs to be done.  With a CI in a software project plan it doesn&#8217;t seem to define the scope of the release well enough.  Or does it?</p>
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